Dinoman666's Profile Topic

TGDA:
Name: Trando-Geo Droid Alliance (TGDA)
Leading Body: Grievous, heads of state on each TGDA world.
Capital: The Tower of Vassek, Trandosha.
Technology Level: Advanced; capable of large fleets and fully automated armies. Areas of Trandosha not under TGDA control, like the continent of Tuchanka, use mass effect technology.
Inhabitants: Trandoshans, Geonosians, Florn Lamproids.
Philosophy: The Trando-Geo Droid Alliance was initially an agreement between the neighboring planets of Trandosha and Geonosis to fight back against the oppression of the Empire. It has rapidly spread since then, encompassing several other planets and has become the central government of all of them. Technically a military dictatorship under Grievous' rule, the TGDA runs surprisingly smoothly, mainly because most of its armed forces are droids and the few organics who actually fight are mostly Trandoshans, who are an innately warlike species. The TGDA is now focused on keeping its territory stable and safe from numerous outside threats, and Grievous cares little about outside affairs.
History: Other than Grievous' personal history, little is known about the history of the TGDA beyond its formation.
Leader:
Name: General Grievous
Rank/Title: Supreme Commander of the TGDA
Gender: Male
Species: Trandoshan
Description: http://images4.wikia.nocookie.net/__cb20071215004942/starwars/images/7/72/GrievousRef.jpg
Unique Traits: Grievous' arms can divide at the shoulder to become four, and he has amazing agility. Extremely acrobatic, he can utilize his "feet" to cling to walls and ceilings, and easily run circles around enemies. He is also very strong, capable of rending hull plating from even capital ships. Grievous is also a very capable tactician, though he lacks subtlety. He is rather mentally unstable, and despises being called a droid. Grievous' cybernetic enhancements also give him a slight coughing problem, though this is not detrimental to him unless he talks for too long. He has mastered all seven forms of Lightsaber combat, and tends to mix them up, making his attacks seem random.
Tech: Lightsabers are Grievous' primary weapon (taken from Jedi he has killed), and he also wields a grappling hook in his right arm, along with several other tools. He also carries around a powerful blaster as a last defense, and is always protected by lethal IG-100 MagnaGuards. Grievous' legs have built in repulsorlifts, allowing him to, in theory, wield as many as six Lightsabers at once, though he rarely resorts to such a maneuver.
Homeworld: Trandosha.
Bio: The Empire once owned Trandosha and most of the surrounding territory, cruelly oppressing the native species. A bold Trandoshan known as Hossk managed to instigate a rebellion on his homeworld, with much success. Unfortunately, during the course of the revolution, a shuttle that Hossk and most of his family had boarded was sabotaged by the Empire, causing it to crash into the ocean. The resulting destruction killed everyone aboard except Hossk, who was severely crippled. Desperate for help, the Trandoshans contacted the nearby planet Geonosis to use their technological skills to save him. The Geonosians agreed, and turned Hossk into General Grievous, a deadly cyborg, and he quickly and brutally brought an end to the conflict, driving off the Imperial invaders for good. The Trandoshans and Geonosians became allies, and Grievous requested a droid army to be built for him. Because of the number of Sith warriors in the Empire, Grievous not only despises them, but all Force-users, with the exception of his niece, Lissarkh.
Homeworld:
Native Name: Trandosha
Environment: High mountains, seas, grasslands, deserts, and Trandoshan villages.
Regions: Divided by villages and terrain. The desert-like continent Tuchanka is not under TGDA control, and is instead occupied by an all-Trandoshan mercenary group called the Blood Pack.
Dominant Species: The Trandoshans.
Technology Level: Advanced, though their warlike mentality prevents them from going much further than space travel.
Animal Life: The scavenging Varren, carnivorous Skags, diminutive Grassrunners, brutal Vorcha, deadly Roggwarts, aggressive Harvesters and Klixen, and monstrous Bonecrushers and Thresher Maws are the most common species on the planet, making Trandosha very dangerous indeed.
Territory:
Other Planets:
Native Name: Geonosis
Enviroment: Mostly arid desert, it's a very temperamental planet, with harsh radiation storms common.
Regions: Most regions are divided by each Geonosian hive. One area, the Ebon Sea, is one of the few bodies of water on the planet, though it's simply a stagnant pool of scum.
Dominant Species: The Geonosians.
Technology level: Very advanced, using sonic-based technology and even capable of creating huge droid foundries.
Animal Life: Other than the Geonosians, the only species on Geonosis are a red algae that coats the planet's surface, as well as gargantuan, three-headed insects called Geonosian Hydras that live on the bottom of the planet's bodies of water.
Native Name: Florn
Environment: Almost entirely jungle, with the occasional salt lake or other body of water.
Regions: None. Only one TGDA military outpost is located on the planet.
Dominant Species: Florn Lamproids.
Technology Level: Lamproids have access to TGDA technology.
Animal Life: Hundreds of diverse, dangerous creatures, all with copper-based, blue blood instead of iron-based, red blood common to most species. There is no truly dominant predator on Florn (besides the Lamproids), and everything is at war with everything. All Florn life is incredibly fast-breeding and is illegal in most sectors of the galaxy to export.
Armed Forces:
Notable Members:
Name: Lissarkh
Gender: Female
Species: Trandoshan
Description: Around the same as most Trandoshans, except that she has more golden-yellow than orange eyes, because of her Force-sensitivity.
Unique Traits: Force-sensitive, with a Lightsaber combat style similar to that of Grievous. She knows a wide variety of Force-related abilities, from both the Sith and Jedi arts.
Tech: A green-bladed Lightsaber and a long-range comlink.
Homeworld: Trandosha
Bio: Lissarkh is, strangely enough, the only surviving relative of Grievous, specifically his niece. She also happens to be Force-sensitive, and because of this Grievous has trained her in Lightsaber combat and also through Sith and Jedi Holocrons he has discovered throughout the galaxy. She considers herself neither a Jedi nor a Sith, and has a somewhat upstart attitude, except to her uncle.
Name: OOM-6
Gender: Masculine programming
Species: OOM-series Battle Droid
Description: Nearly identical to normal B1 Battle Droids (like all OOMs), he is distinguished by yellow-orange markings on his torso and head, marking him as a Commander.
Unique Traits: Unlike the mindless B1, OOM-6 is independent and capable of abstract thought. Other than this, he is similar to most B1s and OOMs.
Tech: An E-5 Blaster Rifle, Thermal Detonators, and Marcobinoculars.
Bio: Manufactured on Geonosis, OOM-6 was put in command of General Grievous' ship when he wasn't there. When the cyborg was, however, he was simply second-in-command. Most of his battles have seen a near-100% success rate.
Name: EV-A4-D (often shortened to A4-D)
Gender: Masculine programming
Species: Medical and supervisor Droid
Description: http://images1.wikia.nocookie.net/__cb20090310052549/starwars/images/2/2c/A-4D_TCW.jpg
Unique traits: A-4D has extensive knowledge on the cyborging process, as well as droid repair and management. Like many EV droids, he has a sadistic personality.
Tech: Arc welder, other medical tools.
Homeworld: Trandosha
Bio: Most EV droids were basic supervisor droids that, through some mysterious instance, were all shipped with electronic brains based off of torture droids. As a result, the droids combined this immorality with the power of positive management. Many were returned or desperately sold in other areas of expertise by their manufacturer MerenData, but the damage was done. It's still considered one of the largest corporate disasters in history. A-4D, in particular, was made into a medical droid, but ordered his droid assistants to administer treatments without painkillers. He was eventually sold to Trandosha. A-4D was the droid who made Grievous into what he is now, and has served him ever since. He has a bit of a snide sense of humor, especially towards Grievous, who only stands it because the droid is a necessity, in case Grievous should be wounded in battle. In truth, A-4D is extremely loyal to his master, and will serve him to the end.
Primary Soldiers:
Name: Trandoshan
Description: Trandoshans are a large, bipedal sentient species, with scaly skin, which ranges in color from sandy brown to glossy green, and is shed roughly once every year. Cold-blooded reptiles, Trandoshans have two supersensitive orange eyes with vertical black pupils, which can see far into the infrared range. Trandoshans can regenerate lost limbs and skin until they reach their middle ages—around thirty-five years. Each of their four limbs ends in three razor sharp claws, which, although perfect for combat, do not grant them manual dexterity, making a Trandoshan's finger movements somewhat clumsy and awkward.
Diet: Though carnivorous, each Trando has different tastes, like humans do.
Natural Abilities: They are physically much more powerful than humans, and can easily overwhelm an average human in close combat.
History: Unknown, as they are rather reluctant to give away historical information to outsiders.
Name: Geonosian
Description: Like all insects, Geonosians have a hard exoskeleton that provides protection from physical impacts and bouts of radiation that occasionally shower their world, elongated faces, multi-jointed limbs, and speak in a strange clicking language. Some castes of Geonosians have powerful wings to give them flight.
Diet: They mostly eat the algae that grows abundantly on their world.
Natural Abilities: Despite being rather barbaric, Geos are technological geniuses, and utilize sonic energy to make most of their technology, like lamps and Sonic Blasters. They're also surprisingly powerful, despite their thin builds, and very agile in flight.
History: In the distant past, Geonosis's largest moon was hit by a rogue comet, sending out a massive debris field that hammered the planet's surface into ruin, before settling into a ring of orbiting rock. This event killed off more than 99% of Geonosis's native species.
Over millions of years, the few creatures who survived the devastation slowly reclaimed the planet. Random meteor impacts constantly weeded out the weaker species, leaving only the truly cunning, hardy, and ruthless species alive. The Geonosians, the dominant life form on the planet, constituted all three.
Name: Florn Lamproid
Description: These creatures are basically six-meter-long coils of pure muscle that ends in four short, photosensitive eyestalks and a large ring-shaped mouth that has four large mandibles on its edges. Lamproids have six long limbs ending in powerful pincers on their midsection, and can hold about 1.3 meters of their body (including the head and thorax, which is where the forelimbs are located) off the ground, but usually slither like snakes. They have a long, straw-like tongue in their mouth that can be used to facilitate smell, taste, and ingestion, and their tail ends in a venomous stinger which can bring down even the strongest of creatures, but still be used as a fine manipulator. Their fangs are also venomous, and they possess enough strength to tear the head off a Roggwart. Many can communicate telepathically, or speak their own language and Basic in a hissing voice. Despite their vicious and hideous appearance, Lamproids can be surprisingly affectionate, and often form mated pairs for life.
Diet: Meat, specifically blood.
Natural Abilities: Incredible reflexes and strength that make them almost perfect hunters (a necessity on Florn, their lush and dangerous homeworld), as well as telepathic abilities that can confuse or hinder their prey.
History: Evolved from intestinal parasites, Lamproids are fully sentient creatures, though this is hardly obvious, and because of this, they are often hunted for sport. Lamproids have aggressively colonized many planets around their homeworld, and prefer hot, humid rainforests to other places. Recently, the TGDA has stumbled upon the creatures, and the Lamproids have willingly joined the faction, if not just for the opportunity to hunt the TGDA's enemies (that, and fighting droids seemed almost boring to them).
Name: Vorcha
Description: http://images3.wikia.nocookie.net/__cb20100217045829/masseffect/images/2/2a/Shisk.jpeg
Diet: Carnivores and opportunists.
Natural Abilities: The vorcha are the shortest-lived sapient species currently known, with an average lifespan of only 20 years. The vorcha are known for a rather unique biology that differentiates them from other known species and which carries with it a striking set of advantages and disadvantages. The vorcha have clusters of non-differentiated cells, similar to those found on Planarian worms. These cells allow the vorcha limited regenerative abilities, as well as the ability to adapt quickly to its environment, such as developing thicker skin after being burned or increased musculature to survive in high gravity. When a vorcha is injured or in distress, these cells move to the affected area and rapidly (~1 week) mature to specialized forms that will alleviate the issue.
A vorcha that is cut or burned will adapt to have thicker skin. The lungs of a vorcha placed in a barely-breathable atmosphere will adapt to better use the gases there. A vorcha subjected to high gravity will quickly develop stronger heart and leg muscles. Non-differentiated vorcha cell clusters do replenish themselves, but the process is slow. Generally vorcha can only adapt to a single environment within their brief lives. However, what cells are replaced allow them to heal rapidly, and even regrow lost limbs over a period of months.
However, as a consequence of this, the vorcha as a species no longer evolve as other races do. The vorcha equivalent of DNA has remained unchanged for millions of years. There is no need for them to evolve as a species when they can adapt as individuals.
History: Vorcha culture is centered around combat, and they incessantly battle with each other, effectively producing stronger, tougher generations. They live near Tuchanka, and pockets of Vorcha are often swept up by Blood Pack mercs and literally beaten into soldiers. They are seen as little more than cannon fodder, and are treated about as well as Varren. Because of the Blood Pack's tendency to travel, as well as other Trandoshans, Vorcha occasionally board their ships and wind up transplanted on other planets or space station, where they quickly breed and adapt to the new environment. The space station and trade capital of the Terminus Systems, Omega, is infested with Vorcha. Their presence is generally seen as a blight.
Droids: Listed in my next post.
Name: Trando-Geo Droid Alliance (TGDA)
Leading Body: Grievous, heads of state on each TGDA world.
Capital: The Tower of Vassek, Trandosha.
Technology Level: Advanced; capable of large fleets and fully automated armies. Areas of Trandosha not under TGDA control, like the continent of Tuchanka, use mass effect technology.
Inhabitants: Trandoshans, Geonosians, Florn Lamproids.
Philosophy: The Trando-Geo Droid Alliance was initially an agreement between the neighboring planets of Trandosha and Geonosis to fight back against the oppression of the Empire. It has rapidly spread since then, encompassing several other planets and has become the central government of all of them. Technically a military dictatorship under Grievous' rule, the TGDA runs surprisingly smoothly, mainly because most of its armed forces are droids and the few organics who actually fight are mostly Trandoshans, who are an innately warlike species. The TGDA is now focused on keeping its territory stable and safe from numerous outside threats, and Grievous cares little about outside affairs.
History: Other than Grievous' personal history, little is known about the history of the TGDA beyond its formation.
Leader:
Name: General Grievous
Rank/Title: Supreme Commander of the TGDA
Gender: Male
Species: Trandoshan
Description: http://images4.wikia.nocookie.net/__cb20071215004942/starwars/images/7/72/GrievousRef.jpg
Unique Traits: Grievous' arms can divide at the shoulder to become four, and he has amazing agility. Extremely acrobatic, he can utilize his "feet" to cling to walls and ceilings, and easily run circles around enemies. He is also very strong, capable of rending hull plating from even capital ships. Grievous is also a very capable tactician, though he lacks subtlety. He is rather mentally unstable, and despises being called a droid. Grievous' cybernetic enhancements also give him a slight coughing problem, though this is not detrimental to him unless he talks for too long. He has mastered all seven forms of Lightsaber combat, and tends to mix them up, making his attacks seem random.
Tech: Lightsabers are Grievous' primary weapon (taken from Jedi he has killed), and he also wields a grappling hook in his right arm, along with several other tools. He also carries around a powerful blaster as a last defense, and is always protected by lethal IG-100 MagnaGuards. Grievous' legs have built in repulsorlifts, allowing him to, in theory, wield as many as six Lightsabers at once, though he rarely resorts to such a maneuver.
Homeworld: Trandosha.
Bio: The Empire once owned Trandosha and most of the surrounding territory, cruelly oppressing the native species. A bold Trandoshan known as Hossk managed to instigate a rebellion on his homeworld, with much success. Unfortunately, during the course of the revolution, a shuttle that Hossk and most of his family had boarded was sabotaged by the Empire, causing it to crash into the ocean. The resulting destruction killed everyone aboard except Hossk, who was severely crippled. Desperate for help, the Trandoshans contacted the nearby planet Geonosis to use their technological skills to save him. The Geonosians agreed, and turned Hossk into General Grievous, a deadly cyborg, and he quickly and brutally brought an end to the conflict, driving off the Imperial invaders for good. The Trandoshans and Geonosians became allies, and Grievous requested a droid army to be built for him. Because of the number of Sith warriors in the Empire, Grievous not only despises them, but all Force-users, with the exception of his niece, Lissarkh.
Homeworld:
Native Name: Trandosha
Environment: High mountains, seas, grasslands, deserts, and Trandoshan villages.
Regions: Divided by villages and terrain. The desert-like continent Tuchanka is not under TGDA control, and is instead occupied by an all-Trandoshan mercenary group called the Blood Pack.
Dominant Species: The Trandoshans.
Technology Level: Advanced, though their warlike mentality prevents them from going much further than space travel.
Animal Life: The scavenging Varren, carnivorous Skags, diminutive Grassrunners, brutal Vorcha, deadly Roggwarts, aggressive Harvesters and Klixen, and monstrous Bonecrushers and Thresher Maws are the most common species on the planet, making Trandosha very dangerous indeed.
Territory:
Other Planets:
Native Name: Geonosis
Enviroment: Mostly arid desert, it's a very temperamental planet, with harsh radiation storms common.
Regions: Most regions are divided by each Geonosian hive. One area, the Ebon Sea, is one of the few bodies of water on the planet, though it's simply a stagnant pool of scum.
Dominant Species: The Geonosians.
Technology level: Very advanced, using sonic-based technology and even capable of creating huge droid foundries.
Animal Life: Other than the Geonosians, the only species on Geonosis are a red algae that coats the planet's surface, as well as gargantuan, three-headed insects called Geonosian Hydras that live on the bottom of the planet's bodies of water.
Native Name: Florn
Environment: Almost entirely jungle, with the occasional salt lake or other body of water.
Regions: None. Only one TGDA military outpost is located on the planet.
Dominant Species: Florn Lamproids.
Technology Level: Lamproids have access to TGDA technology.
Animal Life: Hundreds of diverse, dangerous creatures, all with copper-based, blue blood instead of iron-based, red blood common to most species. There is no truly dominant predator on Florn (besides the Lamproids), and everything is at war with everything. All Florn life is incredibly fast-breeding and is illegal in most sectors of the galaxy to export.
Armed Forces:
Notable Members:
Name: Lissarkh
Gender: Female
Species: Trandoshan
Description: Around the same as most Trandoshans, except that she has more golden-yellow than orange eyes, because of her Force-sensitivity.
Unique Traits: Force-sensitive, with a Lightsaber combat style similar to that of Grievous. She knows a wide variety of Force-related abilities, from both the Sith and Jedi arts.
Tech: A green-bladed Lightsaber and a long-range comlink.
Homeworld: Trandosha
Bio: Lissarkh is, strangely enough, the only surviving relative of Grievous, specifically his niece. She also happens to be Force-sensitive, and because of this Grievous has trained her in Lightsaber combat and also through Sith and Jedi Holocrons he has discovered throughout the galaxy. She considers herself neither a Jedi nor a Sith, and has a somewhat upstart attitude, except to her uncle.
Name: OOM-6
Gender: Masculine programming
Species: OOM-series Battle Droid
Description: Nearly identical to normal B1 Battle Droids (like all OOMs), he is distinguished by yellow-orange markings on his torso and head, marking him as a Commander.
Unique Traits: Unlike the mindless B1, OOM-6 is independent and capable of abstract thought. Other than this, he is similar to most B1s and OOMs.
Tech: An E-5 Blaster Rifle, Thermal Detonators, and Marcobinoculars.
Bio: Manufactured on Geonosis, OOM-6 was put in command of General Grievous' ship when he wasn't there. When the cyborg was, however, he was simply second-in-command. Most of his battles have seen a near-100% success rate.
Name: EV-A4-D (often shortened to A4-D)
Gender: Masculine programming
Species: Medical and supervisor Droid
Description: http://images1.wikia.nocookie.net/__cb20090310052549/starwars/images/2/2c/A-4D_TCW.jpg
Unique traits: A-4D has extensive knowledge on the cyborging process, as well as droid repair and management. Like many EV droids, he has a sadistic personality.
Tech: Arc welder, other medical tools.
Homeworld: Trandosha
Bio: Most EV droids were basic supervisor droids that, through some mysterious instance, were all shipped with electronic brains based off of torture droids. As a result, the droids combined this immorality with the power of positive management. Many were returned or desperately sold in other areas of expertise by their manufacturer MerenData, but the damage was done. It's still considered one of the largest corporate disasters in history. A-4D, in particular, was made into a medical droid, but ordered his droid assistants to administer treatments without painkillers. He was eventually sold to Trandosha. A-4D was the droid who made Grievous into what he is now, and has served him ever since. He has a bit of a snide sense of humor, especially towards Grievous, who only stands it because the droid is a necessity, in case Grievous should be wounded in battle. In truth, A-4D is extremely loyal to his master, and will serve him to the end.
Primary Soldiers:
Name: Trandoshan
Description: Trandoshans are a large, bipedal sentient species, with scaly skin, which ranges in color from sandy brown to glossy green, and is shed roughly once every year. Cold-blooded reptiles, Trandoshans have two supersensitive orange eyes with vertical black pupils, which can see far into the infrared range. Trandoshans can regenerate lost limbs and skin until they reach their middle ages—around thirty-five years. Each of their four limbs ends in three razor sharp claws, which, although perfect for combat, do not grant them manual dexterity, making a Trandoshan's finger movements somewhat clumsy and awkward.
Diet: Though carnivorous, each Trando has different tastes, like humans do.
Natural Abilities: They are physically much more powerful than humans, and can easily overwhelm an average human in close combat.
History: Unknown, as they are rather reluctant to give away historical information to outsiders.
Name: Geonosian
Description: Like all insects, Geonosians have a hard exoskeleton that provides protection from physical impacts and bouts of radiation that occasionally shower their world, elongated faces, multi-jointed limbs, and speak in a strange clicking language. Some castes of Geonosians have powerful wings to give them flight.
Diet: They mostly eat the algae that grows abundantly on their world.
Natural Abilities: Despite being rather barbaric, Geos are technological geniuses, and utilize sonic energy to make most of their technology, like lamps and Sonic Blasters. They're also surprisingly powerful, despite their thin builds, and very agile in flight.
History: In the distant past, Geonosis's largest moon was hit by a rogue comet, sending out a massive debris field that hammered the planet's surface into ruin, before settling into a ring of orbiting rock. This event killed off more than 99% of Geonosis's native species.
Over millions of years, the few creatures who survived the devastation slowly reclaimed the planet. Random meteor impacts constantly weeded out the weaker species, leaving only the truly cunning, hardy, and ruthless species alive. The Geonosians, the dominant life form on the planet, constituted all three.
Name: Florn Lamproid
Description: These creatures are basically six-meter-long coils of pure muscle that ends in four short, photosensitive eyestalks and a large ring-shaped mouth that has four large mandibles on its edges. Lamproids have six long limbs ending in powerful pincers on their midsection, and can hold about 1.3 meters of their body (including the head and thorax, which is where the forelimbs are located) off the ground, but usually slither like snakes. They have a long, straw-like tongue in their mouth that can be used to facilitate smell, taste, and ingestion, and their tail ends in a venomous stinger which can bring down even the strongest of creatures, but still be used as a fine manipulator. Their fangs are also venomous, and they possess enough strength to tear the head off a Roggwart. Many can communicate telepathically, or speak their own language and Basic in a hissing voice. Despite their vicious and hideous appearance, Lamproids can be surprisingly affectionate, and often form mated pairs for life.
Diet: Meat, specifically blood.
Natural Abilities: Incredible reflexes and strength that make them almost perfect hunters (a necessity on Florn, their lush and dangerous homeworld), as well as telepathic abilities that can confuse or hinder their prey.
History: Evolved from intestinal parasites, Lamproids are fully sentient creatures, though this is hardly obvious, and because of this, they are often hunted for sport. Lamproids have aggressively colonized many planets around their homeworld, and prefer hot, humid rainforests to other places. Recently, the TGDA has stumbled upon the creatures, and the Lamproids have willingly joined the faction, if not just for the opportunity to hunt the TGDA's enemies (that, and fighting droids seemed almost boring to them).
Name: Vorcha
Description: http://images3.wikia.nocookie.net/__cb20100217045829/masseffect/images/2/2a/Shisk.jpeg
Diet: Carnivores and opportunists.
Natural Abilities: The vorcha are the shortest-lived sapient species currently known, with an average lifespan of only 20 years. The vorcha are known for a rather unique biology that differentiates them from other known species and which carries with it a striking set of advantages and disadvantages. The vorcha have clusters of non-differentiated cells, similar to those found on Planarian worms. These cells allow the vorcha limited regenerative abilities, as well as the ability to adapt quickly to its environment, such as developing thicker skin after being burned or increased musculature to survive in high gravity. When a vorcha is injured or in distress, these cells move to the affected area and rapidly (~1 week) mature to specialized forms that will alleviate the issue.
A vorcha that is cut or burned will adapt to have thicker skin. The lungs of a vorcha placed in a barely-breathable atmosphere will adapt to better use the gases there. A vorcha subjected to high gravity will quickly develop stronger heart and leg muscles. Non-differentiated vorcha cell clusters do replenish themselves, but the process is slow. Generally vorcha can only adapt to a single environment within their brief lives. However, what cells are replaced allow them to heal rapidly, and even regrow lost limbs over a period of months.
However, as a consequence of this, the vorcha as a species no longer evolve as other races do. The vorcha equivalent of DNA has remained unchanged for millions of years. There is no need for them to evolve as a species when they can adapt as individuals.
History: Vorcha culture is centered around combat, and they incessantly battle with each other, effectively producing stronger, tougher generations. They live near Tuchanka, and pockets of Vorcha are often swept up by Blood Pack mercs and literally beaten into soldiers. They are seen as little more than cannon fodder, and are treated about as well as Varren. Because of the Blood Pack's tendency to travel, as well as other Trandoshans, Vorcha occasionally board their ships and wind up transplanted on other planets or space station, where they quickly breed and adapt to the new environment. The space station and trade capital of the Terminus Systems, Omega, is infested with Vorcha. Their presence is generally seen as a blight.
Droids: Listed in my next post.