not really. start off small, trading small, maybe working with Car dealers, and rare things in our part of the world [an example is Lucozade, an energy drink that i really like, but cant find here. i have to go to the UK to get some, unless i get our current mega market to deliver some, and it's too expensive with them

], and sell it in the middle east for a 25%+ price, since they wouldn't be able to get it anywhere else, they'd buy it. and since at the start, i'd be such a small company, i'd be able to undercut all the big ones, meaning that i could sell things for prices they cant afford to sell them at. and so my business would get bigger and bigger. add to that that by then, we'll have been getting a steady flow of quite alot of cash [through another business plan], and i'll be growing like crazy. soon, it'll become big enough to be able to move onto the more expensive things in the market. when the trading has earned me enough money, i'll move on to producing stuff. games, cars, phones, tools...etc. if 3 guys with a bit of coding and modelling experience can think up and start planning a game as good as you say, what do you think a few million Dinars [1 Kuwaiti Dinar= 4 US Dollars, which is why you shouldn't be surprised if i happen to say 1000$ isn't much in my opinion

, because it's only 250 KD, which on some times of the year, i carry around in my pocket like it's a quarter, not taking any notice of it

], high quality equipment, and a dedicated game development team will do?! ideas are ENDLESS!
but true, keep the idea quiet. dont want a good idea to be stolen by some thief...