Lord of the Rings: Conquest

Could've sworn there was a topic about this already...
But anyway, LOTR: Conquest is a LOTR game in the style of Star Wars: Battlefront.
For those who don't know what Battlefront is, its basically the players taking control of the normal soldiers, whether it be clone troopers, droids, etc. This is basically what LOTR: Conquest is; a third person shooter in some elements, but mostly a simple action game.
The players fight as the soldiers, picking between different classes (Mage, Warrior, Archer, or Scout), with other classes available at varying times (Trolls for Evil, Ents for Good), but are only limited to 1-2 players taking control of them at a time. The actual fights are historical battles in the LOTR universe (Minas Tirith, Mines of Moria, etc)
If a player has many control point captures or kills, they have the option of becoming a Hero. What hero depends on what battle/map they are currently playing on (For example: Mines of Moria = Gandalf (Good) and a Balrog (Evil). Minas Tirith = Gandalf (Good) and The Witch King (Evil)) Heroes are, of course, very powerful compared to other units, and though I have yet to experience it for myself, they probably follow the same formula that Star Wars Battlefront did; The hero's health will slowly go down, able to slow the health depletion by killing enemies, and will, of course, get damaged by enemy attacks as well.
The demo for the PS3 and 360 versions of the game is able to be downloaded, while the full game will be available in stores on January 13th.
For those who have played the demo: I enjoy playing the mage class the most, but all are really enjoyable to use. I am honestly surprised they did such a great job with the game...
But anyway, LOTR: Conquest is a LOTR game in the style of Star Wars: Battlefront.
For those who don't know what Battlefront is, its basically the players taking control of the normal soldiers, whether it be clone troopers, droids, etc. This is basically what LOTR: Conquest is; a third person shooter in some elements, but mostly a simple action game.
The players fight as the soldiers, picking between different classes (Mage, Warrior, Archer, or Scout), with other classes available at varying times (Trolls for Evil, Ents for Good), but are only limited to 1-2 players taking control of them at a time. The actual fights are historical battles in the LOTR universe (Minas Tirith, Mines of Moria, etc)
If a player has many control point captures or kills, they have the option of becoming a Hero. What hero depends on what battle/map they are currently playing on (For example: Mines of Moria = Gandalf (Good) and a Balrog (Evil). Minas Tirith = Gandalf (Good) and The Witch King (Evil)) Heroes are, of course, very powerful compared to other units, and though I have yet to experience it for myself, they probably follow the same formula that Star Wars Battlefront did; The hero's health will slowly go down, able to slow the health depletion by killing enemies, and will, of course, get damaged by enemy attacks as well.
The demo for the PS3 and 360 versions of the game is able to be downloaded, while the full game will be available in stores on January 13th.
For those who have played the demo: I enjoy playing the mage class the most, but all are really enjoyable to use. I am honestly surprised they did such a great job with the game...