You know, CS, You crack me up with your little scenarios for any time a situation goes wrong...
Besides, any users controlling Graboids would have to follow your rules pretty closely to keep with the peace. but if they dare go ary, then let me punish them horribly...
If anyone would be administering warnings and such, it'd be staff and myself. Still though, wouldnt it be more ominous if you didnt know what the Grabboids were doing?
Once again, you have to balance how much freedom people have as well. Going "NO NO NO NO" to a bunch of things (ARPG pre-rule adjustment, for instance) means people are left going "...this is boring..."
I'd say that if grabboid players would be limited severely, then don't include it.
My vote is on the side of "no", but I guess we need to wait and see what KP and Doc think.
I like the idea, though I'm worried about the Graboids. Shriekers and A88-Blasters aren't particularly tough to kill, but Graboids require heavy-duty weapons and explosives to kill (as Burt Gummer once said, "Capture one? It's hard enough to kill one without saturation bombing!").
"Heroes have morals. Villains have work ethic." -Megatron
which is why Im leaning on cutting them from player control, have them pop up when they would actually be interesting to encounter, rather than pop up at random to the point its like "OH LOOK! A*S BLASTER!" *punches someone in the arm*
(A*s blasters are funny to me if you couldnt tell )
That, and Shriekers and A**-Blasters should never just pop up out of nowhere, considering they spawn from Graboids (and I'm guessing that, in this RPG, only Perfection has Graboids for the time being).
"Heroes have morals. Villains have work ethic." -Megatron
I'm skeptical about this RPG. but, fortunately for you guys, this site is only PARTIALLY a dictatorship [ ]. if enough members want it and will actively post it, and CS enforces the rules [and doesn't break them himself, as a certain symbiote loving member did elsewhere >_>], then you have my blessings and perhaps eventually, my participation. i can't speak for Doc though.
Last edited by The Kingpin on Wed Apr 07, 2010 10:07 pm, edited 1 time in total.
"Ah yes, organised chaos. the sign of a clever but ever-busy mind. To the perpetrator, a carefully woven web of belongings and intrigue, but to the bystander? Madness!" –William Beckett, Lore of Leyuna RPG
Sweet. Dont worry KP, I'll follow my own rules. However, here's one thats being put up here
Gira, G4E and DM said they'd go for it. I dont want ANY of you randomly pulling out at anytime and letting it die. Make stories for your chars and actively build on those stories, dont just latch onto another character and hope they will bring you through the RPG, it wont work like that
But he's supposed to be an incredibly obsessed (some would say paranoid) survivalist. He has to have at least an above-average number of weapons in his well-fortified home (obviously, not anything made specifically to kill Graboids, like an anti-tank rifle or a concrete wall).
"Heroes have morals. Villains have work ethic." -Megatron
Like an anti tank rifle would be legal in a small town
Wouldnt be fair for RPG reasons as well, as everyone else would limited to like..shovels or hand guns, while ol' survivalist expert's doing target practice with his trusty rifle hur hur