RPG Topia E-war

Collection of past versions of various topics (Random Topic, RPGT E-war, etc) and deleted RPGs. Please don't touch the exhibits.

Re: RPG Topia E-war

Postby UndeadRaptor » Wed Jan 12, 2011 2:33 am

*AMM dives into the elevator just as the doors close, before getting up and starts sliding dust off of his shirt*

Scout: Well, your "top-notch sercurity" ain't gonna help much in this situation.

*The Scout pulls another can of Bonk! out, before opening it and chugging it down, tossing it out of the elevator roof soon afterwards...*
"What's the plan?!" - random soldier, Mud and Blood 2.

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Re: RPG Topia E-war

Postby dinoman666 » Wed Jan 12, 2011 2:36 am

Now don't you start. And don't throw cans around my fortress. The janitors don't appreciate it. *As the elevator descends, happy music starts playing, completely at odds with the current situation*
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Re: RPG Topia E-war

Postby UndeadRaptor » Wed Jan 12, 2011 2:39 am

AMM: Just sayin', brotha'. Considering it shoulda' detected this "Jack" fella already. Also, thay can's probally gonna get crushed and stuck on the bottom of the elevator, anyways.

*The Scout pulls up a small, opened three-way tube, drinking both the mad milk and Atomic Punch on his helmet from it...*
"What's the plan?!" - random soldier, Mud and Blood 2.

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Re: RPG Topia E-war

Postby dinoman666 » Wed Jan 12, 2011 2:46 am

He's a living shadow-creature. Not exactly easy to find. *The elevator grinds to a halt, the open into a darkened corridor* Follow me, and try not to get lost. Oh, and don't touch anything, got it? *Steps out into the corridor, turning on a flashlight*
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Re: RPG Topia E-war

Postby UndeadRaptor » Wed Jan 12, 2011 2:50 am

AMM: Wait, but won't we be... touching... the fl - nevermind.

*The Scout soon follows behind, using night vision goggles to see the area, while at the same time tossing down a small RC vehicle with a camera attached to it. He started driving it around, using it to look ahead while using his night vision's built-in camera linked to the RC's to scout further ahead...*
"What's the plan?!" - random soldier, Mud and Blood 2.

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Re: RPG Topia E-war

Postby dinoman666 » Wed Jan 12, 2011 2:53 am

Oh, you're a riot. Just keep moving. I think the Denizens are looking for--or have found--the Collector technology. Who knows what Jack might use that for...
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Re: RPG Topia E-war

Postby UndeadRaptor » Wed Jan 12, 2011 2:56 am

AMM: Wait, why the hell would the Collector tech be down HERE?! We obliterated their freakin' base a while back! Well, atleast killed all the Collectors... or most.

*The Scout continues drinking the mad milk and Atomic Punch drinks, while driving his RC to see what's going on ahead of them both...*
"What's the plan?!" - random soldier, Mud and Blood 2.

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Re: RPG Topia E-war

Postby dinoman666 » Wed Jan 12, 2011 3:03 am

Well, you never destroyed it, just the Collectors themselves. Good job at that. Still, I kept the base to make sure this wouldn't happen...

*The RC car exits the corridor, abruptly tumbling down a hill and winding up in a massive, semi-organic cavern: a section of the abandoned Collector Base. Upside down, the car is helpless as a Denizen walks up to it, stares at it curiously, and zaps it into oblivion*
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Re: RPG Topia E-war

Postby UndeadRaptor » Wed Jan 12, 2011 3:05 am

AMM: Tha- Whoa, whoa, whoa! We lost that RC car, and I got to see a denizen. They're here...
"What's the plan?!" - random soldier, Mud and Blood 2.

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Re: RPG Topia E-war

Postby dinoman666 » Wed Jan 12, 2011 3:14 am

Lovely. Let's move it, shall we? They know we're here now, and I'd rather not-- *As we enter the next chamber, where the RC was destroyed, bright floodlights snap on, momentarily blinding both myself and the AMM, before spinning bolas whip through the air and wrap around both of us, draining the energy from our bodies to prevent us from using our uber E-war abilities, before making us fall over amongst a crowd of Denizens* ...never mind.
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Re: RPG Topia E-war

Postby UndeadRaptor » Wed Jan 12, 2011 3:17 am

AMM: Ugh! Pain pain pain! Tell these fools to lay off, or something!

*The Scout struggles around, trying to escape from the trap. I scratch my head, wondering what happened to the Scout, before turning to the rest of the RED team*

Hey, uh, where's the Scout?

Pyro: He vegume uh suphar huro!

Soldier: Look at this monitor is what he's saying...
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Re: RPG Topia E-war

Postby dinoman666 » Wed Jan 12, 2011 3:19 am

Would you cut that out? The more you struggle, the more likely they are to vaporize us! *The mob of Denizens pick both of us up and place us in a monorail car on a track that was obviously made after the Collector Base was stolen, which is piloted by another Denizen and takes us both through the complex*
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Re: RPG Topia E-war

Postby UndeadRaptor » Wed Jan 12, 2011 3:23 am

Soldier: See? The monitor shows both our current locations and a first-person view from each of us aswell.

Pyro: Hm hugh hymnh! Scoot huz bin ceeptired!

AMM: Oh. Well, we're gonna need to figure a way out of here.

*Me and the rest of the RED team, except the Medic rush to a train to everyone's kingdom that is outside, before going to DM's fortress...*
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Re: RPG Topia E-war

Postby dinoman666 » Wed Jan 12, 2011 3:27 am

Don't worry, I have an idea. We just have to wait for the right moment... *The monorail moves into an even larger chamber, where a large metal hatch sits in the ceiling, just above a massive rocket. All around are various other machines, all of which are busily manned by Denizens. In the center is a console, identical to the one the former Collector General used* Hey, this must be the central control console!

A most fascinating device... *Jack stands on a large piece of scaffolding near another machine, raygun in hand* It took me awhile to understand the technology, but I feel I must thank whoever provided this base. It was the one and only tool I needed to conquer the world! AHAHAHAHA! *After a short pause, I whistle nonchalantly*
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Re: RPG Topia E-war

Postby UndeadRaptor » Wed Jan 12, 2011 3:31 am

*The train speeds off, before diving underground towards the Scout's current location, underneath DM's kingdom. It soon tears through an entire wall, stopping just by the cart and near the denizens, the steam whistle hissing as metal squeaked once it stopped. The Scout turns his head, looking at the vehicle, as me, the Pyro, Soldier, Demoman, Sniper, Heavy, Spy and Engineer hop out*

Hey DM, miss me?

Demoman: Let's do it!

Heavy: Kill them all!
"What's the plan?!" - random soldier, Mud and Blood 2.

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Re: RPG Topia E-war

Postby dinoman666 » Wed Jan 12, 2011 3:33 am

Blast them! BLAST THEM NOW! *The Denizens all open fire on RED team, spraying the place with laser fire. Jack scurries away, to a large bunker in the far wall, near the ceiling, a wall of Denizens between him and the new arrivals* About time someone showed up! Now get us out of here!
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Re: RPG Topia E-war

Postby UndeadRaptor » Wed Jan 12, 2011 3:36 am

*A cluster of rockets, large bullets and flames speed at the denizens as the REDs return fire, while I charge forward and start helping DM and AMM*

Pyro: Phyun, pizts, phunh!

Soldier: ATTACK!

Heavy: Ha ha ha, ho ha ha ho, wha ha ha! Raise the force!
"What's the plan?!" - random soldier, Mud and Blood 2.

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Re: RPG Topia E-war

Postby dinoman666 » Wed Jan 12, 2011 3:37 am

*After being untied, I grab a raygun from a downed Denizen and race towards Jack* Come on, we've got to stop him!
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Re: RPG Topia E-war

Postby UndeadRaptor » Wed Jan 12, 2011 3:39 am

*The Pyro, Sniper and Engineer stay behind to defend the train, while me and the rest of us rush forward, chasing down Jack. AMM flies ahead of us, going as quick as he can to reach Jack before he can escape...*
"What's the plan?!" - random soldier, Mud and Blood 2.

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Re: RPG Topia E-war

Postby dinoman666 » Wed Jan 12, 2011 3:43 am

*Jack disappears through a door in the wall, heading up a flight of stairs to the control center. I run past a screen that reads: ALERT: LAUNCH SEQUENCE INITIATED. TIME REMAINING: 1 MINUTE, 50 SECONDS.* Uh oh, I think he's going to launch that missile! Who knows what Collector tech he stashed in that thing!
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