by Doc 42 » Sun Jul 31, 2011 2:01 am
K
Hello everyone, it's Doc.
So let me get this straight
People want to reboot the Super Hero RPG. Quick bit of history, original Super Hero RPG was a cess pit of ridiculousness, but was actually quite fun. However, it was set over too wide an area and suffered from sporadic activity, as characters rarely interacted and when they did, it was power playing heaven. Eventually someone plonked a volcano on the main city so we quitely enuthised it and a party was held in celebration shortly afterwards.
Lessons were learned.
SH rpg was rebooted, brain child of TTR. Instead of a "create a random freak who destroys ****" rpg, the idea was more "Your life as a super hero"
It encouraged trying to make a super hero who existed both in society and as a hero, ala, spider man, Iron man, etc.
It was a lot of fun and considered a very good quality RPG, but it suffered from lack of participation early on. activity fluctuated a lot, but the RPG actually kept going for quite a long time, with the attention swapping back and forth between various parts and groups.
As it became more competitive and faction orientated, holes popped up regarding the city and its infastructure. One key problem was the security forces in the city, how under some players, they were neglible, while under others, they were tough, well equipped keepers of the peace.
It eventually died as plots came to a close or petered out and no new ones were started.
-Those who cannot learn from their history are doomed to repeat it-
If I'm not mistaken,
As of now, the current idea involves an explosion which randomly destroys a city named "NOT TOKYO" and then its rebuilt and named "STILL NOT TOKYO" and becomes a crime filled cess pit full of random mutants?
To address the World War III suggestion, it doesn't really hold plausiblity, unless some sort of defence against nuclear weapons was developed. Maybe the very technology that ended the horrors of nuclear war was the very same that set the mutations in progress?
And as for this business of the city exploding and being re built for giras sake, No.
It's a bad habbit to design the scenario around the character.
This whole conversation is all over the place and most of it is being aimed at things of very little consequence.
I'm going to draw up some quick points about a hypothetical SH rpg reboot and see if we can agree on them.
#1
It should be based in the West.
Why? Offers the widest range of choice while giving everyone a familiar and recognisable background. I know pretty much all Super Hero fiction is set in the west, but lets not spite ourselves just to be different.
#2
Character backstories are up to the player. There is no event which spawns them. Half the fun of super heroes is coming up with ridiculous stories about their rise to heroness. Its a bit lame if it becomes standardised.
#3
It should be set in the future. While Modern Day settings work fine for Super hero movies, for an RPG like this it wouldn't work too well IMO. Modern technology and infastructure is too well thought through, too logical and too stable. Modern technology simply wouldn't make sense in a city full of super heroes, and it would severely limit what they are capable of. The logistics of it would bog down the RPG waaaay too much.
With a near future setting, technology can be adapted to deal with super heroes and the prevelence while also brushing modern issues under the rug.
#4
it should be set in a fictional city.
Why? FREEDOM
allows the player much more freedom in imagining their environment etc etc, most importantly, it prevents real world stuff from getting in the way of creativity. Screw the real world.
and lastly, we need discussion on what sort of official defences the city has against villains and super vigilantes. A specialised anti hero squad would wreck the RPG (they'd dominate everyone) but lemming cops would just be silly.
What do you all think?

"
**** off TT"-Doc 42
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