Workin on a game.

Unfortunately these dragons aren't a part of it, there just practice. Might be able to sell em if I actually complete one as a model.
Most of the pictures I'm showing are from Zbrush which can deal with hundreds of millions of polys. Its just that bad ***.

I think this model is around 11 million polys, not sure, depending on your computer you can work with over twice that.
EDIT: figure while I'm on the subject I can show y'all some stuff for my game.

Trex, couple months old and already outdated.

methinks I'll have to modify it some just so it remains up to par.

And here is a shot of it in-engine. Not to impressive the 3D shaders need some work.
Well James Bond Chinchilla and Monsta Pacman gets old after a year or so of absence. >_> Methinks I'll leave this blank until I come up with something to put here.