RPG Requests

RPGs of varying sizes and genres. Enjoy!

Re: RPG Requests

Postby InfernalAngel » Fri Jul 29, 2011 2:57 pm

I'd definently be for it.
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Re: RPG Requests

Postby UndeadRaptor » Fri Jul 29, 2011 3:55 pm

After all this talk about reviving the SHRPG, I got the most random idea to dye a gerbil's fur and make it look like a super-hero. >.> But this has meh vote too.
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Re: RPG Requests

Postby Galaxia » Fri Jul 29, 2011 5:15 pm

@UR:You know you could just put it in a costume instead of dying the fur right?

But back to the topic at hand,it seems like a fair few members of the site are for the rpg's revival
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Re: RPG Requests

Postby Godzilla Forever » Fri Jul 29, 2011 5:21 pm

We gotta wait for a moderator or an admin to approve of it first.
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Re: RPG Requests

Postby Galaxia » Fri Jul 29, 2011 5:27 pm

Well until that happens all who support this revival can do is wait....
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Re: RPG Requests

Postby TyrannoTitan » Fri Jul 29, 2011 5:46 pm

I'll send Doc this way. If your idea can survive his scrutiny, then it has my vote.
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Re: RPG Requests

Postby raptor titanus3 » Fri Jul 29, 2011 8:37 pm

And Then I come in and say a few words, I would support a Superhero RPG revival but if we base too much from stale ideas which we've seen a hundred times in movies and video games then it's bound to fail. For one Nuclear Raditation is too unstable as a mutation making material we've seen it before but thats it. To get the Superhero powers we want we would have to defy the reailty present even in a comic book. Now we could use several different methods to give ourselves powers but Nuclear radiation is not very viable unless you wnat your character to ooze and shoot slime or have extreme strength but at the cost of probobly being either the incredible hulk or maybe the zombies we see running around in Prototype. Forgive me for being a hypocrit and using video game referances but if we only take so much from them and leave the rest to someones imagination we have a much better chance of making a RPG with much more longectivity and originality. Also the time period is too short and once again is based too much on what we've seen from what is rather old. The Movie Akira was made some time ago and is completely inaccurate to what today is, unless we get ten more crazied Enstinens in different scientific fields between then and the point at which this starts I don't think we'll have the experimental chemicals and technologies for a real superhero world to exist. You can call me a realist but sometimes the rules of reality have to have some presense or there would be powerplayers a mile long. All this is simply my theory and you can think whatever of it or even dismiss it but I truly think we are limiting ourselves a bit much.
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Re: RPG Requests

Postby Godzilla Forever » Fri Jul 29, 2011 8:40 pm

.... you do know superheroes and stuff can't exist, right? And you can't complain if you're not going to contribute ideas. let's hear what YOU can think up, RT3, and THEN we'll see if your logic is worthwhile.
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Re: RPG Requests

Postby Galaxia » Fri Jul 29, 2011 8:52 pm

Yeah,don't criticize the SRPG if your not going to contribute any ideas to improve it as well
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Re: RPG Requests

Postby raptor titanus3 » Fri Jul 29, 2011 8:53 pm

Not true just because someone hasn't been exposed to harmful radiation of some kind doesn't mean they can't be super human there are plenty of examples in real life, for instance a Man in Japan has trained so hard he can cut a white BB out of the air with a blade and yes I got that from Stan Lee's Superhumans Show but you have to admit that isn't exactly easy now is it especcially to do it more than once in a great while. In the end I'm trying to help avoid making an RPG with too little room for ideas and the like, I mean how much fun would it be to fight criminals on the streets because I seriously don't see us perfecting any life changing scientific marvels since the Super computer on a practicle scale in 8-9 years I'd say more like another 20 years and like I said you can take what good their is to my theory or dismiss it, I don't care if I have somehow misstated my intentions from trying to help broaden whats available then forgive me.
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Re: RPG Requests

Postby C S » Fri Jul 29, 2011 9:43 pm

RT speaks common sense guys. Not ALL characters could get their powers in a large scale accident. In the original RPG my character got his powers in a localized occurrence. Hell, one of my chars was a cyborg and another was an alien explorer. Creativity is one of the driving forces in an RPG. Don't just smack someone trying to get that point across around
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Re: RPG Requests

Postby Galaxia » Fri Jul 29, 2011 10:08 pm

True,restrictions will make the experience less fun(of course we can't have op players and all the other things that are against the rules in the other rpgs)and mean less will want to participate,which will in turn kill the rpg

I have an idea(note it's a very rough one but if given the thumbs up can be refined more),give the option for the player's character to have been given powers or whatever in either:A few big events(in different places in the world) that created quite a few mutants,or give their own explanation

That sound any better CS?
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Re: RPG Requests

Postby C S » Fri Jul 29, 2011 10:13 pm

Around the world? No. Either players would stick to one area so there was at least a chance for interaction or be scattered across the globe bored as hell because of lack of interaction.

As for the latter part, that's how it worked in the original SHRPG. Shouldn't be too big of a deal
Last edited by C S on Fri Jul 29, 2011 10:14 pm, edited 1 time in total.
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Re: RPG Requests

Postby Galaxia » Fri Jul 29, 2011 10:14 pm

Yes,but like I said the idea needed a bit of polishing,some mutation events in the same country perhaps? No area is better,or would you suggest something else?
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Re: RPG Requests

Postby The Kingpin » Fri Jul 29, 2011 10:18 pm

...

G4E, Galaxia, take time to read and reread RT3's posts before sparking a damned flaming session, please.

He has a point in that The old radiation story is done to death. Godzilla? Radiation. Spiderman? Radiation. Hulk? Radiation. and that's just the tip of the iceberg. It got boring years ago. we need some fresh ideas. creativity is the key to an RPG's entertainment value. the more unusual, unpredictable, unexpected and outstanding the event and factors of said event [characters, environment, situation...etc], the more entertaining it is. Sure, abandoning the classic ideas completely isn't an option. coming up with a convincing, original story is time consuming. but the resulting uniqueness of that time is worth it. the resulting character is inherently better than the out-of-the-mold radiation or space-characters [see Superman for examples on that]. at the same time, it also opens the door for more intensive character construction and as a result, development further down the line. in other words, it'll give you more to do later.

You don't need to restrict your characters' backgrounds and origins to generic radiation exposure #467. or generic creature bite#746. or military experiment #647. broaden your horizons. don't keep that mental wall as your barrier. be inventive. innovative. you'll be glad you did later on.

and this does not apply just to SHRPG. I'm talking generally now. creativity will give you more amusement. hell, most of us live routine lives. wake up, do whatever, have lunch, do something else, have dinner, do another thing, sleep, rinse and repeat. why line yourself up for more when you have the opportunity for drastic change?
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Re: RPG Requests

Postby Galaxia » Fri Jul 29, 2011 10:24 pm

The Kingpin wrote:wake up, do whatever, have lunch, do something else, have dinner, do another thing, sleep, rinse and repeat.

That's my daily schedule in a nutshell

And yes KP I am now aware that just using the old nuclear way is overused and have thought this ever since CS's post where points out just a few ways to add some diversity to the "superhero origin" thing,your only restriction is your imagination with these rpgs(well not too much imagination at times but I think you know what I mean)
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Re: RPG Requests

Postby TyrannoTitan » Fri Jul 29, 2011 10:34 pm

There is no standard for why mutants are there. I refuse to let the RPG be remade if you guys restrict it to anything but the individual player's choice. There were aliens, mutants, supermen, etc in the old SHRPG. There was no standard on how they got their powers, and it should stay that way. Its more about super beings functioning in normal society then HOW they became that way.

You guys need to focus less on why they are super and more on what the players can actually do once the RPG gets going.
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Re: RPG Requests

Postby Godzilla Forever » Fri Jul 29, 2011 10:35 pm

My only character with super powers in SHRPG was cursed by a demon....

I see what you mean KP, but how do we explain how the MAJORITY of the supers popping up? We still need to set up a plot for how they started sprouting up (but, it looks like Gira already had that set up with his "supers always existed" idea).

EDIT: you know, we've been arguing for no reason, since Gira said that supers always existed in this RPG. :P
Last edited by Godzilla Forever on Fri Jul 29, 2011 10:37 pm, edited 1 time in total.
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Re: RPG Requests

Postby Galaxia » Fri Jul 29, 2011 10:37 pm

Alright so let me just take a note of what this rpg must have

Freedom for the players origin

Also as TT said they need something to do once the rpg starts,now before anyone says I think the idea of "the world is against them because they're mutants" would be a bit X-men so can anyone think of something that will drive people to keep posting?

Really to be honest I have no ideas so I'm just going to leave the thinking too you guys for now
Last edited by Galaxia on Fri Jul 29, 2011 10:41 pm, edited 1 time in total.
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Re: RPG Requests

Postby Godzilla Forever » Fri Jul 29, 2011 10:41 pm

Well, not all of them are going to be mutants. Some of them will simply just have those powers as a result of their species, or a suit or something.

Maybe that there is a civil war of some kind?
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